Fallout

Would you like to react to this message? Create an account in a few clicks or log in to continue.
Fallout

War.. War never changes..


    Super Mutants

    Admin
    Admin
    Admin


    Posts : 35
    Join date : 2009-02-12
    Age : 37
    Location : Norway

    Super Mutants Empty Super Mutants

    Post  Admin Fri Feb 13, 2009 11:28 am

    Super Mutants 26130410


    Super Mutant [61] point class

    SM +1 [0]

    ST:--14---HP:-14--Speed:----5,5
    DX:--10--Will:-8----Move:-----5
    IQ:--8---Per:--8------Enc:-----None (0)
    HT:--12---FP:-12------SM:----0 (7'7 tall, 260 lbs)
    BL:--39 lbs------Thrust:(1d)---Swing:-----(2d)
    Dodge:-----9----Parry:----10------Block:------N/A

    Rifle-----------14---------(DX+0)------[8]
    Submachine-gun-13------(DX+0)-----[4]
    Jump------------12--------(DX-0)------[2]
    Climb-----------11--------(DX-1)------[4]
    Intimidation----16--------(Will-1)----[12]
    Survival--------11--------(Per-1)------[4]
    Throwing-grenade-12----(DX-1)------[4]

    Advantages:
    Radiation tolerance 1,000
    Fit
    Damage reduction/3
    Hard to kill/2
    Hard to subdue/2
    High pain threshold
    Fearlessness/4
    Night vision/4

    Disadvantages:
    Appearance: hidious
    Bad temper
    Berserk
    disturbing voice
    Social stigma: Monster
    Bully (12);
    Callous
    Intolerance (Civilized races)
    Odious Personal Habit (likes flesh);

    Characteristics:

    Height 7+’
    Weight x10%

    +1 to Basic Move (long legs),
    -2 Disguise and Shadowing, if you are trying to follow
    someone in a crowd.
    +1 Intimidation, subject intimidated gets -1 to his roll


    Super Mutant Brute
    --

    Super Mutant Master
    --

    Super Mutant Behemoth
    Super Mutants 643px-10

      Similar topics

      -

      Current date/time is Thu Mar 28, 2024 4:48 pm